Japan’s Sony Group Corp raised its full-year profit forecast by 15 percent on Wednesday after posting estimate-smashing quarterly earnings, propelled by the success of ‘Spider-Man: No Way Home’, which has become the sixth-highest grossing movie.
Operating profit at its pictures business jumped by more than seven-fold to 149.4 billion yen ($1.30 billion) in its fiscal third quarter ended December as the unit’s revenue more than doubled, Reuters reported from Tokyo.
It now expects the business to post a profit of 205 billion yen in the current fiscal year as the superhero movie, released in December, grossed more than $1.7 billion worldwide despite the spread of the Omicron coronavirus variant.
The segment was also boosted by receipts from the ‘Venom: Let There Be Carnage’ movie and licensing of the ‘Seinfeld’ sitcom along with the sale of mobile games business GSN Games.
Overall quarterly operating profit at Sony, a conglomerate spanning areas such as entertainment, sensors and financial services, was 465.2 billion yen, compared with an estimated average profit of 351.6 billion yen from nine analysts surveyed by Refinitiv.
Sony, which switched to IFRS accounting standards from U.S. GAAP in the current financial year, increased its full-year profit forecast to 1.2 trillion yen from 1.04 trillion yen. That prediction is higher than an average 1.09 trillion yen profit forecast from 24 analysts, Refinitiv data showed.
The company’s main gaming segment, focused on PlayStation, also posted a rise in profit, with sales of 3.9 million PS5 units in the third quarter, but hardware supply was hampered by component shortages.
Sony cut its full-year PS5 sales forecast to 11.5 million units from 14.8 million units previously in response.
The group is looking to retain its industry position by riding two of the technology sector’s most disruptive trends, the growth of immersive, online gaming and the transition to electric and autonomous vehicles.
On Tuesday, the company announced it will buy Bungie Inc, the original creator of the ‘Halo’ videogame, for $3.6 billion. That comes after XBox console maker Microsoft Corp said last month it will purchase “Call of Duty” maker Activision Blizzard for $69 billion.